Room For One More Devlog #1


Hello everyone! This is NeekSaki giving an overview of this project's main goal before the next build comes out!


SCRIPT

Phew, big shoutout to our beta testers for spotting all the wonky mix-ups and grammar inconsistencies. Being the lone script maestro and editor, it's tough to catch all my typos and blunders without their help. My bad for any script hiccups, but I'm on a mission to level up my writing game. Build 2 is already cooking, and I've got the roadmap to flesh up each character's personality and give Sebuga city the spotlight it deserves.


SPRITES

While I'm busy writing the script that brings our VN to life, I'm also juggling with the art assets like a pro. Now, I've got some exciting news: new characters are itching to join our cast, and I'm determined to whip up some awesome sprites for them. Can't promise they'll be ready for Build 2, but fear not, they'll make their grand entrance soon enough.

GUI

As if making a visual novel wasn't enough, my programmer and I have taken on the challenge of nailing the theme and aesthetics. It's a juggling act, but we're determined to deliver a personalized GUI experience in the next build!


MAIN MENU ART

The current main menu art is just a temporary placeholder until I'm able to create a proper image background. Hopefully I'm able to work my magic and conjure one for the next build. Fingers crossed that inspiration strikes and I deliver something truly captivating!


Before we part ways, I want to extend my heartfelt gratitude to each and every one of you who has taken the leap and given our VN a chance. This project is a labor of love that has finally come to life, and despite our small but dedicated team of two, we are committed to delivering new builds as swiftly as we can. Your support means the world to us, and we can't wait to continue this incredible journey together. Until next time, take care and stay tuned for more adventures!


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